Lisette Titre-Montgomery has a gamer’s dream job. She’s an art director and a game developer for some of the industry’s highest profile games, including Tiger Woods Golf, The Simpsons, and South Park: The Fractured But Whole, to name a few. Not only that, Lisette has been a huge advocate for inspiring more young women, especially underprivileged min
We met at a quaint café near AT&T Ballpark to chat about how she got to where she is today, where she derives inspiration, and how her unique perspective on fashion is influenced by her career, her surroundings and her whims.
How did you get started in gaming?
“I got started in game development through my interest in art. I watched Toy Story shortly after high school and I immediately knew that was what I was going to do. So, I really sort of pursued an interest in art. Then I got lured into it, like sort of lean into the career in tech as a result. And it kind of stuck. I’ve been working in gaming for 16 years now.”
Who has most influenced you to where you are today?
“I would say a lot of the women I’ve worked with have been a large influence on me. So I work in a very male-dominated field. So seeing how the women I work with handled that environment with grace. Also how to use your unique perspective to empower others and also let your voice be known in turn.”
What are your fashion must-haves for work?
“My fashion must-haves are definitely focused around comfort. I move around a lot. I’m on the floor and studio running around talking to people. I also commute by bike, so I need to move around. I like to wear stretchy jeans, something that I can move with. I’m always wearing a leather jacket. It’s cold here in the Bay Area, and windy. So leather is great really. Also it’s very stylish and rather than looking super sporty all the time I feel that leather brings a little edge and elegance to my style. I also just love patterns, texture, and color —
Is what you wear at work different from what you wear on a lazy Sunday?
“I would say not too different. Besides wearing stretchy pants at home on the weekend. Once again, I like wearing my jeans, but I’ll wear a cute top that will show a little bit more skin with flashier jewelry. But it’s not too different than what I wear to work.”
How does fashion empower you?
“I would say as I’ve grown my career my wardrobe has changed as well. When we think of a gamer and you think of sweatpants, pajamas, and not really getting too dressed up. But as I rose [in] my career, I’ve kind of changed how I dress… so, lots of business shirts or button-up shirts jeans that are casual and classy.”
What is happiness and success for you?
“I think happiness for me is doing meaningful work; making sure the work I’m doing is impactful in a positive way. Also, not focusing so much on the money but the actual journey and the creative process. I think, therefore, I find the most joy.”
How has social media affected you?
“Social media is quite a ride for me. I kind of got plucked from obscurity through LinkedIn, believe it or not. I have been a game developer for 6 years at that time. The tech editor at Black Enterprise discovered me through LinkedIn and did an interview with me. I got on the cover of that magazine and ever since, I’ve had social media help me get pulled into talks for Yale graduate students and I’
What do you love and hate about fashion?
“[Laughs] What I love about fashion is that it can transform the person wearing it. Like if you want to be a different person that day you can put on a different outfit, put on makeup, and play that role if you choose. I think that’s what I love about it. What I hate about it is when people are mean to each other because of it. Just the snarkiness, the bitchiness — the sort of issues that cause women to have eating disorders. That’s what I dislike about it. It really should be about empowerment and self-expression, and not about degrading women.”
What are you currently reading?
I’m currently reading a story by Isaac Asimov, called “The Ugly Little Boy”. I’m actually working on some storyboarding for that and thinking about that as a story. Also, I’m just constantly jumping in and out of scifi mystery novels, like suspense. But those come and go depending on what’s popular, what catches my eye.
So, fiction influence what you design?
“At times yeah, I would definitely say that it influences what I design. I just read Octavia Butler’s Scifi novels. She’s one the few black female sci-fi novelist and I’m really thinking about developing one of those into a game.”
Where else do you derive inspiration for work?
“It could be anywhere. I really get inspired by people mostly. Whe